Red vs. Blue

Overview
Set in a far-off future, two rival factions of soldiers engage in a comedic clash over a strategically insignificant box canyon. The Red Team and the Blue Team, each with their own quirks and personalities, embark on absurd missions while navigating their mundane surroundings. This unique blend of humor and action reveals the ridiculousness of their endless conflict in an unremarkable location, ultimately showcasing camaraderie and rivalry amidst the chaos of war. As they struggle for dominance, the soldiers find camaraderie and absurdity in their relentless pursuit of victory.
Episodes
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1

Why Are We Here?
In the inaugural episode of Red vs. Blue, viewers are introduced to the central characters while grappling with the profound question of their existen...
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2

Red Gets A Delivery
The Reds acquire a shiny new piece of gear, but Grif takes issue with what it's called.
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3

The Rookies
The Red and Blue armies get new recruits.
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4

Head Noob in Charge
Caboose is assigned the task of "protecting the flag." Meanwhile, Donut heads out to the store.
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5

The Package is in the Open
Donut returns from the store with a surprise.
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6

1.21 Giga-Whats??
The Blues step into the teleporter, but the Reds manage to gain the advantage.
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7

Check Out the Treads on that Chick
As Church and Tucker express their frustrations about their predicament, Caboose suddenly climbs into the tank.
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8

Dont PH34R the Reaper
Grif and Simmons make a hasty escape when Caboose’s reckless shooting leads to serious fallout.
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9

After Church
The cavalry arrives, and Caboose gets stuck.
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10

Shadow Of His Former Self
Tucker calls for backup, but he ends up with much more than he expected.
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11

Knock Knock. Who's There? Pain
Tex launches an attack on the Red Base, causing injuries to Donut and rendering Grif and Simmons unconscious.
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12

Down, But Not Out
Church discloses that Tex was actually his ex-girlfriend, while the Red Team manages to airlift a gravely hurt Donut back to their base.
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13

Human Peer Bonding
Simmons and Grif keep watch over Tex as Church takes the opportunity to inform the Blues about Tex’s AI.
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14

Roomier Than It Looks
The Blues stage a mock assault on the Reds to rescue Tex, but their plan goes awry when Sarge gets accidentally shot in the head.
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15

How The Other Half Lives
Sarge and Church find themselves together in the afterlife, engaging in a conversation about what comes next. Their discussion delves into the mysteri...
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16

A Slightly Crueler Cruller
Donut makes a comeback sporting a fresh set of armor, while Lopez finally finds his voice and speaks up.
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17

Points of Origin
The origin points here.
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18

SPF 0
Church attempts to alert the Red Team about Tex's looming assault.
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19

Last One Out, Hit The Lights
The final episode of Red vs. Blue season one.
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1

Everything Old Is New Again
Three months after Tex's second assault on the Red Base, Medical Officer DuFresne, known as "Doc," arrives in Blood Gulch and reaches out to Blue Comm...
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2

Motion To Adjourn
As the Reds press on with their assault, Church and Tucker find themselves in a heated debate about their defense tactics. Although DuFresne insists h...
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3

Red vs Bleu
The two teams engage in talks to settle their differences. The Reds insist on getting Lopez back, but Church is reluctant to give up his new form. Ins...
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4

The Joy of Toggling
To fix Sheila, Church and Tucker work on figuring out how to start the repair sequence in Church's robotic form. Church stumbles upon the time and tem...
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5

Sweet Ride
Sarge discloses that he installed a remote control in the Warthog, enabling Lopez to operate it from a distance. Meanwhile, Church, irritated by the c...
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6

Last Words
Tucker unplugs the wire linked to Church's switch, silencing the beeping, but in doing so, he also immobilizes Church’s legs. The Warthog powers dow...
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7

Nobody Likes You
The Blues are unwilling to take Doc back from the Reds, worried that he could be a double agent. Frustrated, the Reds decide to head back to their own...
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8

Nine Tenths of the Law
At the Red Base, Donut tries to strike up a conversation with Sarge while they wait for Simmons and Grif to return. When the duo finally comes back, t...
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9

In Stereo Where Available
Tucker and Caboose find Lopez, but he declines to return to their side, launching into a passionate speech about oppression and the dawn of a new era ...
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10

The Last Episode Ever
On April Fool's Day, coinciding with the anniversary of Red vs. Blue’s premiere, the episode kicks off with Grif and Donut mourning at the graves of...
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11

Radar Love
The Blues persuade Lopez to fix Sheila. While he’s busy with the repairs, Grif spots him through a sniper rifle and mistakenly thinks there’s a ne...
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12

I Dream Of Meanie
As Caboose chats with a perplexed Sheila, Tex shares with the Blues that she's been observing them for a while and has seen Caboose's increasingly hos...
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13

Room For Rent
Tex informs everyone in Blood Gulch that they need to switch off their radios to prevent O'Malley from hijacking another soldier's armor after being e...
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14

Me, Myself And You
Inside Caboose's head, Tex and Church encounter Caboose's inner vision of Church, who is rude, abrasive, and convinced he is Caboose's closest friend....
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15

An Audience of Dumb
As Donut escapes the incoming Blues, Tucker, still unable to stop, accidentally crashes Sheila into Grif and the Warthog. He tries to warn the Red Tea...
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16

Aftermath, Before Biology
Still reeling from the last episode's chaos, Doc stumbles upon a hovercraft hidden in a cave and seeks advice from Vic, who is less than helpful. At t...
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17

What's Mine Is Yours
After O'Malley eliminated Caboose's mental projection of Church in episode 33, Church makes an attempt to restore Caboose’s memories of him, but it ...
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18

Blunderball
Caboose feels envious of the bond forming between Lopez and Sheila, who have opted out of working due to their grievances with the soldiers—specific...
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19

Dealer Incentive
The Blues try to get information from Donut, but it doesn’t go well. Church takes control of Donut, using him as both a hostage and a puppet to stri...
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3

Let's Get Together
O'Malley reaches out to Vic, unveiling his scheme to wipe out both the Red and Blue Teams in his quest for universal domination. He reveals that he ha...
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1

Familiar Surroundings
Grif is wallowing in his misery about returning to Blood Gulch, despite the others trying to silence him. Meanwhile, at Zanzibar, Tex, Tucker, and Cab...
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2

Hunting Time
In Blood Gulch, the Red Team takes aim at Grif with their sniper rifles to silence his incessant yelling. After some resistance, Grif finally quiets d...
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3

Fight or Fright
Simmons attempts to persuade Sarge that he really did spot a tank behind him. Donut backs him up, but Sarge brushes off his claim, calling him "impres...
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4

Fair Competition
Simmons has completely fallen out of Sarge's good graces and is now mandated by Judge Donut, donning a judge's wig, to keep a distance of at least 200...
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5

Lost in Triangulation
At the Zanzibar fortress, Church turns to Gary and asks if he can interpret the alien's language. Gary explains that the alien species is actually his...
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6

The Hard Stop
The scene resumes at the Zanzibar fortress, where Tucker and Caboose are trying to teach an alien English. A lighthearted argument erupts between Tuck...
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7

Previous Commitments
At Zanzibar, Tex and Church find themselves in a heated debate over whether to let Andy interpret the Alien’s words. Church worries that Andy's rude...
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8

Looking For Group
On the shores of Zanzibar, Tucker reluctantly becomes a sword-wielding hero, drawn into a quest that echoes themes from The Lord of the Rings. After t...
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9

Exploring Our Differences
On the shores of Zanzibar, Church attempts to offer Tucker and the rest of the quest team some final words of wisdom before they set off on their jour...
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10

Setting A High Bar
Upon reaching the Great Burning Plains, the Sacred Quest team gets ready to tackle one of the tasks tied to the hero foretold in the Alien’s prophec...
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11

Getting All Misty
Sarge and Donut slip into the Blue Base without triggering any defenses, like Sheila. Inside, they find Grif amusing himself with the gravity lift tha...
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12

Talk Of The Town
In the Blue Base's basement at Blood Gulch, Simmons discreetly chats with Donut about keeping his real identity a secret from Church. However, Donut f...
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13

Sneaking In
In the Freezing Plains, Tex launches a stealth attack inside the temple, which is guarded by the Red and Blue Grunts from Battle Creek. She sneaks up ...
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14

You Keep Using That Word
In Blood Gulch, Church enjoys the fact that the Blue Team has taken control of all three vehicles in the canyon. Meanwhile, Sheila is growing increasi...
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15

Getting Debriefed
At the Red Base, Sarge struggles to suppress his animosity towards Grif as he tries to rally the remaining Reds for their fight against the Blues. How...
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16

Under The Weather
At the Blue Base, Tucker is feeling unwell, prompting Church and Caboose to chat about his condition, which seems to have stemmed from their recent st...
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17

Right To Remain Silenced
Simmons successfully infiltrates the Red Base after deciphering the weak password set by Grif and Donut. Eager to reveal the Blues’ strategies, he f...
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18

Things Are Looking Down
The episode opens with Sarge, Simmons, and Grif sprinting toward Blue Base. Sarge expresses concern that the Blues, having reconnected with their Comm...
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19

Two for One
While Doc checks on Tucker inside the Blue Base, the Reds veer off into a debate about the merits of hand-to-hand combat, sniping, and even nuclear wa...
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20

The Arrival
The season 4 finale kicks off with Doc trying to convince an skeptical Church that Tucker is pregnant. When Doc reveals this to Tucker, he also dismis...
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5

The Grif Reaper
Caboose tries to get a glimpse of the new Red soldier through the sniper rifle, while Church wonders about the new recruit's combat abilities. Just th...
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6

Reconstruction (6)
Wash makes an effort to retrieve the Delta AI housed within Agent South.
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7

Bon Voyage
At the Red Base, Caboose, Sarge, and Grif gear up to head out to the coordinates provided by Donut, though Grif doubts the reliability of their new je...
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8

Perusing The Archive
The episode begins with Church and Caboose arriving at the Freelancer base, where Caboose asks F.I.L.S.S. to activate a tutorial tour. They discover i...
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9

Captive Audience
Simmons starts feeling envious of the attention that Lopez is receiving. In the meantime, Lopez begins to investigate the unusual pattern of the recen...
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10

C.T.
Project Freelancer deploys their top operatives for a high-stakes retrieval mission.
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13
The Thin Fed Line
The Reds and Blues work to bring together the Feds and Rebels, all while Carolina takes a moment to speak with Epsilon.
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14
Counseling
The Reds and Blues enlist Doc to conduct a counseling session aimed at mending the relationship between Doyle and Kimball. Meanwhile, Locus takes the ...
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15
Armonia, Part 1
The Space Pirates launch an assault on Armonia, compelling the Reds and Blues to quickly devise an escape strategy.
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16
Armonia, Part 2
The Reds and Blues find themselves facing a heartbreaking decision as they seek a way to break free from the Capital.
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1
Room Zero
A group embarks on a dangerous journey through a kilometer-long tunnel, determined to save Sarge and Tex from their captors. However, as they progress...
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2
From Stumbled Beginnings
During basic training, three recruits encounter a series of unforeseen difficulties that throw their plans into disarray. Their rebellious behavior re...
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3
Fifty Shades of Red
A group of Red soldiers vies for Sarge's role, engaging in a demanding series of tryouts that challenge their teamwork and leadership skills under str...
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4
Why They're Here
Captain Flowers coordinates an intricate mission, acquiring an essential component needed for a distant simulation.
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5
The Brick Gulch Chronicles
In their latest escapade, the Reds and Blues engage in an unexpectedly deep conversation about the nature of existence, all while attempting to pull o...
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6
Orange Is the New Red
At Blood Gulch Outpost #1, the Reds aren't the only ones in the universe on a mission to track down the treacherous Blues.
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7
Invaders from Another Mother
The Red Army Unit FH57 has discovered Blood Gulch, and their mission is clear: eliminate all Blues. However, their strategy leaves much to be desired.
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8
The #1 Movie in the Galaxy: 3
The breathtaking finale of the remarkable trilogy that caught everyone by surprise.
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9
Club
Paint the town red.
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10
Call
Complications may arise.
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11
Consequences
There are no rewards or punishments.
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12
Fight the Good Fight
Listen up, troops! The [ENEMY COLOR] Army is advancing towards us! It’s up to YOU to take a stand! Enlist with the [FRIENDLY COLOR] Army now!
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13
Meta vs. Carolina: Dawn of Awesome
The Freelancer leader board is about to face its most terrifying challenge yet as they confront the galaxy's most fearsome mute. Stakes couldn’t be ...
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14
Grey vs Gray
The atmosphere is charged as two fierce rivals find themselves trapped in a room together. Forced to confront their animosity, they must work together...
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15
Caboose's Guide to Making Friends
Friendship is a complex and profound idea, and Caboose is more than eager to share his insights on it with you.
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16
Head Cannon
As the Blood Gulch Chronicles approached their conclusion, Omega infiltrated the thoughts of various members of the Reds and Blues. The unsettling vis...
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17
Get Bent
While confined within the Epsilon Storage Unit, Church experienced various versions of his memories, all in a bid to reconnect with his former girlfri...
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18
Red vs. Blue: The Musical
When new weaponry arrives, the Reds and Blues find themselves in a surprising musical moment, breaking into a lively song-and-dance routine while they...
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19
Red vs. Blue: Mr. Red vs. Mr. Blue
While everyone raves about the epic escapades of the Reds and Blues, have you ever considered what they get up to when they're not on a mission? Spoil...
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20
Red vs. Blue: RvB Throwdown
The clash between the Reds and Blues won't involve conventional arms; instead, it will unfold through the hottest beats and the sharpest lyrics.
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21
The Triplets
The agents of Project Freelancer were top-tier, renowned for their exceptional skills, yet even the elite have their off days.
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22
The "Mission"
Agents Ohio, Idaho, and Iowa are on a highly classified assignment. It's so confidential that even they are unaware of the task at hand.
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23
Immersion: Warthog Flip
From the outset of Blood Gulch, the legendary UNSC Warthog has been known to flip with just a simple button press... but it can’t be that straightfo...
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24
Red vs. Blue vs. Rooster Teeth
After countless journeys across the galaxy and numerous thrilling escapades, the moment has finally arrived for the Reds and Blues to encounter their ...
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1
Viper
Just as Washington is about to obtain an unusual alien artifact, his base is suddenly assaulted by a shadowy group called Viper. At the same time, the...
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2
Recovery
Carolina takes on a fresh challenge with a new crew in Shatter Squad; will they rise to the occasion? Meanwhile, Zero and Phase follow coordinates tha...
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3
Duo
While looking into the situation at Falcon Base, West and Raymond come across a powerful adversary. Meanwhile, the Shatter Squad gears up to face off ...
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4
Encounter
Struggling on multiple levels, the Shatter Squad finds themselves in conflict as they contemplate their recent clash with Viper.
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5
Sideways
The Shatter Squad speeds towards a hidden Fort Operating Base on a critical mission. Their objective is to safeguard Lavernius Tucker and ensure that ...
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6
Shattered
As the Shatter Squad recovers from their recent battles, West opens up about his history, sharing deeper insights into his life. Meanwhile, Zero takes...
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7
For Power Pt. 1
Zero is on the brink of obtaining unparalleled power! Can the Shatter Squad intervene before it’s too late? Time is running out...
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8
For Power Pt. 2
Engaged in the most perilous battle they’ve ever faced, will Shatter Squad be able to determine the world’s destiny?
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1
Shatter Squad Needs a Pet
Agents Raymond and One gather the team for a crucial meeting to talk about welcoming a new addition to Shatter Squad: a pet.
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2
Night of the Living Dad
The Squad organizes an intervention that takes a chilling turn.
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3
Walk & Talk
Do you recall when this series focused on a quirky group of outcasts exploring life's biggest questions while strolling and chatting?
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4
Beach Episode
Raymond plans an affordable day out for the whole family.
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5
Freaky Friday
Constantly at odds, Phase and East find themselves in a situation where they must literally walk in each other’s shoes. As expected, neither of them...
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6
The One With the Escape Room
It's exactly what we said it is.
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7
Phase's Reputation
Please don't start rumors.
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8
The Unbearable Lightness of Zero
What’s the morning routine of a power-hungry megalomaniac? Shatter Squad is gearing up to take down Viper, but they must decide the perfect moment t...
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9
Buzz-Kill
Close the door! You're lettin' in bugs!
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10
Special Guestmas
We wish you a special guestmas!
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11
Hard Boiled
A shocking murder unfolds, filled with tension and mystery, as the characters navigate a web of secrets. As they unravel the clues, the unexpected twi...